Codex Gamicus
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WWF WrestleMania (named after the World Wrestling Federation's annual pay-per-view event) is a game created by Twilight in 1991 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and DOS. It was the first WWF licensed game available for these computers which were still dominant in Europe.

Visually, the game resembles the arcade game WWF Superstars, and it plays somewhat similarly as well.

Gameplay[ | ]

The player can choose from either Hulk Hogan, The Ultimate Warrior, or The British Bulldog and must defeat five opponents to become the WWF Champion. The opponents are, in order, Mr. Perfect, The Warlord, Ted DiBiase, The Mountie, and Sgt. Slaughter. Before each match, the opponent will taunt the player's wrestler with a comment, and the player will then be able to choose from several replies in a nod to the WWF house style at the time.

Each wrestler is able to perform basic punches and kicks as well as a range of more advanced moves such as dropkicking, clotheslining, and one signature grapple maneuver which is performed by "waggling the joystick". In addition, there is a chair outside the ring which can be used as a weapon. Matches have a five minute time limit, and a time limit draw or count-out will have the same effect as losing a match. The player has a total of four credits.

The game also features a practice mode in which the player faces a prone opponent. Another player can also control the second wrestler, but it will always be Mr. Perfect.

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