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==Connectivity== [[File:RevGC controlports.jpg|right|thumb|A Wii, showing the Gamecube controller and memory card slots]] The Wii has built-in wireless Internet capabilities, and [[Nintendo DS]] connectivity, probably in the same breath. Nintendo has announced a partnership with [[GameSpy]] to create two kinds of networking services for Wii users: one that would allow typical free-for-all online play, and another that would restrict a person's play to a set list of people they have personally met in order to add to this list. [[Satoru Iwata]]'s reason for this second option is his belief that current online games alienate most gamers, implicatively because of the chaos inherent in online games; see [http://penny-arcade.com/view.php3?date=2004-03-19 John Gabriel's Greater Internet Fuckwad Theory]. It has been said that upcoming DS titles will be able to link up with future Wii titles wirelessly. It's likely that the Wii will serve a router-type functionality, and allow DS users to extend their play to the greater Internet. The Wii will also be able to download Nintendo DS demo games from Nintendo's free online service. The demos can then be transferred wirelessly to the DS.
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