World Empire | |
Developer(s) | Viable Software Alternatives |
Publisher(s) | Viable Software Alternatives |
Designer | Casey Butler |
Engine | |
status | Status Missing |
Release date | 1991, 1992, 1994, 1996, 2003 |
Genre | Turn-based strategy |
Mode(s) | Single-player, Multiplayer |
Age rating(s) | |
Platform(s) | IBM PC (DOS, Microsoft Windows) |
Arcade system | Arcade System Missing |
Media | |
Input | Keyboard, Mouse |
Requirements | |
Credits | Soundtrack | Codes | Walkthrough |
World Empire is a turn-based strategy personal computer game originally published in 1991 by Viable Software Alternatives. Risk is similar to this game in that players compete to conquer the Earth country by country through military force.
Release history[]
World Empire was originally released for DOS. It featured 16-colour EGA graphics and a classical musical score played through the PC speaker. Later versions were released for Microsoft Windows and include full-colour graphics and MIDI music. All versions are shareware.
Version | OS | Release date |
---|---|---|
World Empire | DOS | 1991 |
World Empire II | Windows 3.x | 1992 |
World Empire III | Windows 3.x | 1994 |
World Empire IV | Windows 3.x | 1996 |
World Empire V | Windows 95 | 2003 |
Gameplay[]
Each player is controlled by either a human or by the computer; recent versions of the game have included the option of network play. At the beginning of the game, the players choose a unique political ideology, select or are assigned a flag and a home country, and are given the same number of armies. Each country on the map is assigned a political ideology. Players then take turns during which they attack neighbouring countries and, if successful, occupy them with some of their armies. If the occupied country's political ideology matches that of the player, then only one occupying army is required; otherwise, the game informs the player how many more occupying armies are required. If the player fails to maintain the minimum number of occupying armies in a country, the country may revolt and switch allegiances to another player. A player can end his turn at any time, and usually does so when he has no further armies with which to attack. At the beginning of each turn other than the first, the player receives a number of armies calculated from the number of countries he holds, plus a bonus if he controls entire continents.
The game ends once one player has occupied all his opponents' countries, or when all his opponents have surrendered.
Critical reception[]
The game was favourably reviewed in PC Plus, Computer Shopper, Windows User, and Computer Gaming World. World Empire III won 1995's Best Shareware Strategy Game Award from Ziff-Davis and Computer Gaming World.