World War III: Black Gold | |
World War III - Black Gold Coverart.png | |
Developer(s) | Reality Pump |
Publisher(s) | JoWood Productions |
Designer | Designer Missing |
Engine | Engine Missing |
status | Status Missing |
Release date | October 16, 2001 (NA) October 26, 2001 (PAL) |
Genre | Real-time strategy |
Mode(s) | Single player, Multiplayer |
Age rating(s) | ESRB: Teen |
Platform(s) | Windows |
Arcade system | Arcade System Missing |
Media | CD-ROM |
Input | Keyboard and mouse |
Requirements | *Windows 95 or higher
|
Credits | Soundtrack | Codes | Walkthrough |
World War III: Black Gold is a real-time strategy video game by Reality Pump and JoWood Productions, published in 2001.
Gameplay[]
The player can play as Iraq, Russia, or the United States. The player starts out with a basic unit and buy shafts to pump oil which automatically turns into money which can be used to fund their war. The player then build a landing zone and airport to get more advanced units and a supply depot to give the units ammunition. There are many features like air strikes, bomber strikes, underground tunnels, and many missions.
Critical reception[]
Gamespot awarded Black Gold 8.4 out of 10, praising the AI (particularly in "skirmish" games), combination of grid-based and 3D level design and flexible camera controls. However, the game's manual was criticized for not including enough information about the different units and game interface.[1] IGN rated Black Gold at 6.2 ("passable"). Mike Murphy commented on the "illogical" use of military units, with the game's armaments and strategies not matching their real-world counterparts for the sake of gameplay balance. He also criticized the AI's pathfinding, but found the game's graphics and sound to be "nice".[2]
See also[]
- World War III
References[]
- ↑ Chick, Tom (Nov 8, 2001). World War III: Black Gold Review. Gamespot. Retrieved on 2010-08-07 “It's an all-around great real-time strategy game that also happens to stand out from other games in the genre.”
- ↑ Murphy, Mike (November 20, 2001). World War III: Black Gold. IGN. Retrieved on 2010-08-07 “JoWood set out to create a real-time strategy based on World War 3 and only succeeded in proving just how frightening World War 3 would be. In order to supply a fair gaming environment, the studio forwent realism and adopted a strange fantasy world that is in many ways less exciting than the real world.”