Codex Gamicus
No edit summary
 
(17 intermediate revisions by 4 users not shown)
Line 1: Line 1:
  +
{{Stub}}
{{Infobox video game
 
  +
{{GameInfobox
|image=[[File:Xenoblade box artwork.png|250px]]
 
  +
|image = Front-Cover-Xenoblade-Chronicles-EU-Wii.jpg
|caption=European cover art
 
|developer=[[Monolith Soft]]
+
|developer = Monolith Soft,Nintendo SPD
|publisher=[[Nintendo]]
+
|publisher = Nintendo
  +
|series = Xeno
|director=[[Tetsuya Takahashi]]
 
  +
|platforms = Wii,New Nintendo 3DS,Nintendo Switch
|producer=Shingo Kawabata<br>Takao Nakano
 
  +
|jp_rel = {{Release|2010|June|10|JP|Wii}} <br/><br/> {{Release|2015|April|2|JP|New Nintendo 3DS}}
|designer=Tetsuya Takahashi<br>Koh Kojima
 
  +
|na_rel = {{Release|2012|April|6|NA|Wii}} <br/><br/> {{Release|2015|April|10|NA|New Nintendo 3DS}}
|writer=Tetsuya Takahashi<br>Yuichiro Takeda<br>Yurie Hattori
 
  +
|eu_rel = {{Release|2011|August|19|EU|Wii}} <br/><br/> {{Release|2015|April|2|EU|New Nintendo 3DS}}
|composer=[[Yoko Shimomura]]<br>ACE+<br>Manami Kiyota<br>[[Yasunori Mitsuda]]
 
  +
|au_rel = {{Release|2011|September|1|AU|Wii}}
|platforms=[[Wii]]
 
  +
|ww_rel = {{Release|2020|||WW|Nintendo Switch}}
|released={{vgrelease|JP=10 June 2010|EU=19 August 2011|AUS=1 September 2011<ref name="AUS" />}}{{Vgrelease|NA=6 April 2012}}
 
  +
|genre = Action RPG
|genre=[[Action role-playing game|Action role-playing]], [[open world]]
 
  +
|ratings = ESRB-T,PEGI-12,USK-12,ACB-M
|modes=[[Single-player]]
 
 
|successor = Xenoblade Chronicles 2
|ratings={{vgratings|PEGI=12|CERO=B|ESRB=T|ACB=M<ref>{{cite web|url=http://www.aussie-nintendo.com/news/26126/ |title=Xenoblade Chronicles is coming to Australia |publisher=Aussie-Nintendo|date=3 May 2011 |accessdate=3 May 2011}}</ref>}}
 
 
}}
 
}}
 
'''''Xenoblade Chronicles''''', known in Japan as {{nihongo|'''''Xenoblade'''''|ゼノブレイド|Zenobureido}}, is a [[role-playing video game]] developed by [[Monolith Soft]]<ref>{{cite web |title=Monado: Beginning of The World |url=http://www.nintendo.co.jp/n10/e3_2009/details/wii_monado.html |work=E3 2009 Information |publisher=Nintendo Co.,Ltd. |accessdate=14 September 2009}}</ref> and published by [[Nintendo]]<ref>{{cite web|url=http://www.officialnintendomagazine.co.uk/article.php?id=9262 |title=E3: Nintendo Release Monado Wii Trailer |publisher=Official Nintendo Magazine |date=3 June 2009 |accessdate=2010-04-09}}</ref> for the [[Wii]] console. The game was announced during [[E3 2009]], when a trailer was released to media. The game follows a young man named Shulk, who wields the titular Xenoblade – an energy blade called the Monado – against the Mechon in order to ultimately save the world.<ref>{{cite web | author=Caoili, Eric | date=2 June 2009 | title=Nintendo Reveals Monado, Layton Sequel | url=http://gamasutra.com/php-bin/news_index.php?story=23887 | work=Gamasutra.com | accessdate=2009-06-11}}</ref><ref>{{cite web |title=Xeno lives: Xenoblade shown by Monolithsoft |url=http://rpgland.com/news/xeno-lives-xenoblade-shown-by-monolithsoft/ |publisher=RPGLand |accessdate=2010-02-11}}</ref> Originally titled ''Monado: Beginning of the World'', the game was retitled ''Xenoblade'' in January 2010 to honour [[Tetsuya Takahashi]], "who poured his soul into making this and ''[…]'' the [[Xenosaga|''Xeno'' series]]".<ref>{{cite web | author=Kohler, Chris | date=29 January 2010| title=Nintendo To Publish The Last Story, Mistwalker RPG| url=http://www.wired.com/gamelife/2010/01/the-last-story-wii/#ixzz0e3dxWUd0 | work=wired.com/gamelife| accessdate=2010-01-29}}</ref> The game was released on 10 June 2010 in Japan,<ref name="japan_release">{{cite web|url=http://www.andriasang.com/e/blog/2010/04/08/xenoblade_site_update/|title= Date Set for Xenoblade|date= 8 April 2010|publisher=Andriasang|author=Anoop Gantaya}}</ref> 19 August 2011 in Europe,<ref>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/2011/xenoblade_chronicles_set_to_be_released_two_weeks_early_43852.html |title=Xenoblade Chronicles|publisher=[[Nintendo]] |accessdate=8 July 2011}}</ref> 1 September 2011 in Australia,<ref name="AUS">{{cite web |url=http://www.vooks.net/story-20336-Xenoblade-Chronicles-hits-Australia-September-1st-first-print-run-gets-bonus-CD.html |title=Xenoblade Chronicles hits Australia September 1st, first print run gets bonus CD |author=Daniel Vuckovic |date=1 August 2011|publisher=Vooks.net |accessdate=1 August 2011}}{{dead link|date=September 2012}}</ref> and in North America on 6 April 2012.
 
 
==Gameplay==
 
 
===Exploration===
 
[[File:Xenoblade-Landscape.jpg|thumb|left|''Xenoblade Chronicles'' features large, [[Open world|expansive environments]] that afford the player a high degree of freedom to explore.]]
 
 
The player controls the character with the [[Wii Remote]] and [[Wii Nunchuk|Nunchuk]], the [[Classic Controller]], or [[Classic Controller Pro]].<ref>{{cite web|url=http://www.siliconera.com/2010/04/01/the-link-between-xenoblade-and-monado-beginning-of-the-world/ |title=The Link Between Xenoblade and Monado: Beginning of the World // Siliconera |publisher=Siliconera.com |date=1 April 2010 |accessdate=2010-10-31}}</ref> The game conveys the feeling of freedom to the player, and is not as focused on cutscenes and story as its sibling games.<ref>{{cite web | date=20 February 2010| title=All About Xenoblade | url=http://www.1up.com/do/newsStory?cId=3177981 | accessdate=2010-02-20}}</ref> According to Tetsuya Takahashi, the game employs an [[open world]] design, allowing much of the world to be explored from the very start.<ref name="1up_gifford">{{cite web|last=Gifford|first=Kevin|title=All About Xenoblade: Monolith Soft's latest is a new challenge for its director|url=http://www.1up.com/news/xenoblade|publisher=[[1UP.com]]|accessdate=16 October 2011|date=17 February 2010}}</ref> He has described the [[game world]] as "overwhelming, like an [[MMORPG]]" and compared its size to that of Japan,<ref>{{cite web|last=Gantayat|first=Anoop|title=Xenoblade Detailed: The director of Wii's new RPG details the unique story and world settings|url=http://wii.ign.com/articles/106/1069861p1.html|publisher=IGN|accessdate=16 October 2011|date=17 February 2010}}</ref> stating that from "one end to the other," the game's world is "about the size of the [[Japanese archipelago]]."<ref name="1up_gifford"/>
 
 
===Battle system===
 
''Xenoblade Chronicles'' has a [[Time-keeping systems in games#Real-time|real-time]] [[Action role-playing game|action-based battle system]], where party members will "auto-attack" when enemies enter their attack radius. However, manually-activated special attacks, called "Arts", each have their own "cooldown" time after being used; "Talent Arts", on the other hand, only become available for use again after enough auto-attacks are executed. Arts for each character must be set on a "Battle Palette" at the bottom of the screen, which can be modified outside of battle.<ref>{{cite web|last=Gifford|first=Kevin|title=All About Xenoblade's Fighting System|url=http://www.1up.com/news/xenoblade-fighting-system|publisher=1up}}</ref> Movement of the character in play is also executed manually with the analog stick. ''Xenoblade Chronicles'' does not use healing potions found in most other JRPGs; instead, the player may use healing Arts in battle, or let their HP regenerate outside of battle.
 
 
Another feature of battle is the "aggro ring", which appears around party members who are targeted by enemies. The bigger the ring, the more focused an enemy's rage against that member will be. Aggro is increased by various actions, from attacks and healing to certain Talent Arts. This gives Shulk and other members the chance to attack the enemy from the sides or rear. ''Xenoblade Chronicles'' also has the "Visions" system, where Shulk can see glimpses of enemies' future attacks. With this information, the player must either try to react (e.g. getting out of harm's way) or prevent it from happening (e.g. warning fellow party members about the attack or using Shulk's ''Monado Shield'' Art), thus "changing the future."<ref>{{cite web|author=Ishaan |url=http://www.siliconera.com/2010/05/23/see-xenoblades-vision-battle-system-in-action/ |title=See Xenoblade's Vision Battle System In Action |publisher=Siliconera |date=23 May 2010 |accessdate=2011-10-24}}</ref>
 
 
===Other features===
 
The game has several "Time Saving Support Features".<ref>{{cite web|author=Spencer |url=http://www.siliconera.com/2010/05/07/xenoblades-time-saving-support-features/ |title=Xenoblade’s Time Saving Support Features |publisher=Siliconera |date=7 May 2010 |accessdate=2011-10-24}}</ref> For instance, while the game will have a day-and-night time cycle, players can "wind the clock" to the time they want to go to, rather than just letting time elapse. Additionally, while the game is about exploration, many areas, called ''Locations'' and ''Landmarks'', are added to aid in traversing the land by serving as warp points (though this only applies to the latter). The game also supports a "[[Saved game|save]] anywhere" feature, a feature commonly found in Western RPGs.{{citation needed|date=April 2012}}
 
 
Another of the game's systems is the "Bonds" system, in which characters can partake in many optional sidequests with non-player characters. Completing such quests can alter perception of the character in the towns, and open up additional story sequences.<ref name="siliconera.com">{{cite web|author=Spencer |url=http://www.siliconera.com/2010/05/27/xenoblades-take-on-character-customization/ |title=Xenoblade’s Take On Character Customization |publisher=Siliconera |date=27 May 2010 |accessdate=2011-10-24}}</ref> The game also has an "Affinity" system, where each member has an Affinity stat that indicates how they feel about another party member, ranging from indifference to high friendship/love. These affinities can be altered by having characters participate in battle together, giving gifts, or using the "Heart-to-Heart" system. These "Heart-to-Hearts" are intimate moments between two characters that can show more of a character's personality, history, or thoughts, and can be initiated by having certain characters at certain places while having a high enough Affinity between them.<ref>{{cite web|last=McCallum|first=Greig|title=Xenoblade Chronicles|url=http://www.rpgfan.com/reviews/Xenoblade/index.html|work=RPGFan|accessdate=20 October 2011|date=28 September 2011}}</ref> The game also has extensive customization, such as being able to change the character's outfits and weapons, and having those changes be seen during battle, in the field, and even during event scenes.<ref name="siliconera.com"/>
 
 
==Synopsis==
 
{{rewrite section|date=December 2011}}
 
 
===Characters===
 
{{Main|Characters of Xenoblade Chronicles}}
 
The protagonist is an 18-year-old young man named Shulk, who lives in Colony 9 (located at the foot of the Bionis) at the start of the game’s main story. When the colony is attacked by the Mechon, he obtains the legendary energy blade called the Monado, thought to be the sword of the Bionis eons ago, and leaves to initially stop the Mechon threat. Those who fight with him are Reyn, a young and headstrong Defense Force soldier; Fiora, Shulk and Reyn's childhood friend; Dunban, the previous wielder of the Monado and Fiora's older brother; Sharla, a medic and sniper from Colony 6; Melia, mage and crown princess of the High Entia; and Riki, a member of the Nopon who is chosen as the hero of his race.
 
 
===Prologue===
 
In the beginning, the world had originally been nothing but an endless ocean. That was until two great titans—the {{Nihongo|Bionis|巨神|''Kyoshin''}} and the {{Nihongo|Mechonis|機神|''Kishin''}}—came into existence. These two giants fought a timeless battle, until one day only their lifeless bodies remained, forever locked in combat.<ref name=prologue/>
 
 
Eons later, civilizations founded by races of Bionis—including the humanoid Homs and the Nopon—came under attack from the {{Nihongo|Mechon|機神兵|''Kishinhei''}}, a horde of machines from Mechonis. The Homs fought to defend their existence, which would be settled at the Battle of Sword Valley.<ref name=prologue /> Armed with the Monado, a legendary blade that can penetrate Mechon armor, the Homs' hero Dunban fought against the Mechon threat.<ref name=prol.1 /> Those fighting alongside Dunban included Dickson, a seasoned traveler and old friend of Dunban, and Mumkhar, an honorless soldier who secretly wants the Monado for himself.<ref name=prol.3 />
 
 
During the battle, Dunban was almost overcome by the Monado's power and fell. While Dickson tried to help him, Mumkhar saw his own chance to escape.<ref name=prol.2 /> While running, he fell down a slope and came face to face with a horde of armed Mechon.<ref name=prol.3 /> Dunban and Dickson, however, recovered quickly, and led a final charge against the approaching Mechon, completely destroying their army and winning the battle.<ref name=prol.4 /> However, wielding the Monado caused great harm to Dunban's body, negating the use of his right arm. Nonetheless, peace was temporarily restored to the colonies.
 
 
===Plot===
 
{{plot|date=December 2011}}
 
One year has passed since the battle of Sword Valley. Shulk and Reyn return to their home in Colony 9 after surviving an attack from monsters.<ref>{{cite video game|title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=|level=Colony 9|quote='''Shulk''': Thanks, Reyn. That was a close one. / '''Reyn''': Man, what were you doing wandering off by yourself? Stay where I can keep an eye on you. ''[...]'' Anyway, we'd better get back to the colony. If I'm late for drills again, old Square-tache is gonna ''kill'' me. / '''Shulk''': Square-tache? Oh, the Defense Force Colonel. He's pretty scary. / '''Reyn''': Tell me about it...}}</ref> However, Reyn gets in trouble for being late for military drills, and is forced to collect ether fuel from the nearby ruins as punishment. He asks Shulk and Fiora, Duban's younger sister, to "tag along" with him.<ref>{{cite video game|title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=|level=Colony 9|quote=}}</ref> From the ruins, the three witness a large fleet of Mechon attacking Colony 9, catching both citizens and soldiers unprepared for the assault. Shulk and his friends return to find Dunban, who left his house to reobtain the Monado<ref>{{cite video game|title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=|level=Colony 9|quote='''Shulk''': Where's Dunban? / '''Fiora''': He's gone! I can't find him anywhere. / '''Reyn''': What?! He ain't fit enough to face these things! / '''Shulk''': Reyn! Let's get to the lab! / '''Reyn''': The lab? Of course! The Monado's there!}}</ref> While racing to find him, the boys get separated from Fiora. Suddenly, Dunban, wielding the Monado once more, arrives to assist Shulk and Reyn. However, even when using his left arm this time, the Monado's power overwhelms Dunban once again, and he drops the weapon in agony.<ref>{{cite video game|title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=|level=Colony 9|quote='''Shulk''': Dunban! This time...it's my turn!}}</ref> Shulk picks up the Monado, showing greater control over the weapon, and exhibits the ability to see enemies' future attacks. Dunban fights alongside Shulk, telling him to "believe what the Monado showed to you".<ref>{{cite video game|title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=|level=Colony 9|quote='''Dunban''': Don't think about it now! Just believe what the Monado showed to you and fight! / '''Shulk''': ''Got it!''}}</ref>
 
 
During the assault, they encounter a large, visaged Mechon leading the attack, called "Metal Face." While Shulk and the others become incapacitated quickly, Fiora arrives in an ether artillery tank to save them. However, Metal Face easily overpowers the tank and stabs Fiora, apparently killing her.<ref>{{cite video game|title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=|level=Colony 9|quote=}}</ref> The Mechon then withdraw from the devastated colony, leaving behind a great number of losses and a mouring Shulk with a desire for vengeance against Metal Face. Shulk and Reyn leave Colony 9 to find the Mechon stronghold, located at Sword Valley, to avenge those who had lost their lives, while Dunban stays behind to let his injuries heal before following.<ref>{{cite video game|title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=|level=Colony 9|quote='''Dunban''': Look after yourselves, boys. As soon as this heals, I'll be right behind you.}}</ref>
 
 
Shulk and Reyn continue on through the Bionis' leg, where they meet and assist Sharla in rescuing her younger brother Juju, her fiancee Gadolt, and her commander Otharon. When Dunban and Dickson catch up with the three, Shulk has a sudden vision of him fighting Metal Face on a black, floating island. Dickson deduces that the island in question is Prison Island, making its location—the Bionis' head—their next destination.<ref name="xenoblade_game">{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date=1 September 2011| platform=[[Wii]]|scene=|level=|quote=}}</ref> With Dunban with the group, Shulk continues on to the Eryth Sea, continuing his journey to the High Entia capitol, Alcamoth, where he needs imperial sanctions to enter Prison Island. On the way up, Shulk's group meets Princess Melia and "Heropon" Riki.<ref>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]|scene=|level=Alcamoth|quote=}}</ref>
 
 
After reaching Alcamoth, Shulk and the others experience problems, such as assassination attempts and sabotage during the Trial of the Tomb, where Shulk and the others save Melia from being killed during the ritual. After Melia becomes crown princess, squads of Mechon, led by Metal Face and the silver Nemesis Face, attack Alcamoth. Realizing that the city's defenses will soon be overcome, Emperor Sorean Antiqua (Melia's father) travels to Prison Island to release an "ancient power" sealed on the island by his ancestors. Following him to the island, Shulk, Melia, and the others watch as the Emperor releases a giant named Zanza from the prison. Zanza tells them that he created the Monado, offering to "release the shackles" that prevent Shulk from harming Faced Mechon. However, Zanza is soon killed by Metal Face, but not before breaking the Monado's shackles. Metal Face is quickly defeated; but before Shulk can kill him, Nemesis Face takes the blow, breaking the outer armor. Shulk sees a Homs operator, whom he realizes is Fiora; however, she doesn't seem to recognize Shulk, and leaves with the retreating Mechon.<ref>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]|scene=|level=Prison Island|quote='''Shulk''': Fiora! It's me! Shulk! ''Fiora!''}}</ref>
 
 
Shulk decides to follow the Mechon to Galahad Fortress, passing through the snowy Valak Mountains. On the way there, Fiora comes to see Shulk, although she has a seemingly-different personality, calling him "Heir to the Monado".<ref>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]|scene=|level=Valak Mountains|quote=''[A silver-colored Mechon flies over the group, who spots it.]'' '''Dunban''': That Mechon... ''[The camera zooms in, revealing the Mechon to be the silver Nemesis Face. It flies over the group again, and lands near an ice-covered spire. Shulk runs toward the Mechon, whose chestplate opens to reveal the pilot—Fiora. Shulk stumbles forward as if coming out of a daze.]'' '''Shulk''': It ''is'' you. / '''Reyn''': Hey, that's Fiora! / ''[The group runs forward, while Alvis simply stridding towards Shulk and the Mechon. They stop just meters away from the two, just as Fiora begins to speak in the "other" voice she'd used before.]'' / '''Fiora (???)''': Young Heir to the Monado. We meet again. / '''Shulk''': Fiora! / '''Fiora (???)''': ''[confused]'' Fiora...? Is...that my name? Then, you...you ''know'' this body? / '''Shulk''': So it's true. You really don't remember us at all. ''[now desperate]'' Fiora, listen! If nothing else, you ''must'' remember your family! ''[gestures toward Dunban]'' That's ''Dunban'' over there! / '''Fiora (???)''': ''[to herself]'' Family...? There is family... ''[turns back to Shulk]'' Wielder of the Monado, there is...a matter I must speak to you about—'''''AH!''''' / ''[Fiora's Mechon is suddenly struck by an energy shot, and it slams into the pillar.]'' / '''Shulk''': ''Fiora!'' / '''Reyn''': ''[turning around]'' What was that?! ''[Metal Face flies in, changes to its "humanoid" form, and lands on top of Nemesis Face.]'' / '''Shulk''': Metal Face! / ''[The group draws their weapons.]'' / '''Dunban''': Stay alert! / '''Melia''': You killed my father! / '''Reyn''': ''Get him!'' ''[The group surges forward.]'' '''Shulk''': Get away from her! ''[Metal Face grabs the silver Mechon by the neck, and everyone stops.]'' '''Metal Face''': Now, now. Let's all calm down. If I slip, I ''might'' mess up her hair. / '''Shulk''': You... / '''Melia''': You're disgusting! / '''Metal Face''': Would you be so kind as to put down that ''dangerous toy'' you have? I ''could'' take it after I smash you all to a pulp. ''[laughs]'' But, we ''wouldn't'' want ''that'', would we? / ''[After a tense moment, Shulk deactivates the Monado.]'' / '''Shulk''': ''[angrily]'' All right. You can have it. But only if you let her go. / ''[He runs the Monado into the snow and backs away, weaponless.]'' / '''Metal Face''': There's a good boy. Always eager to please, Shulk. ''[laughs]'' ''[Metal Face's chest opens up, revealing a Homs with a mechanical body. Dunban recognizes him.]'' '''Dunban''': But you're— / '''Mumkhar''': ''[smiling]'' How's it going, Dunban? / '''Shulk''': Is that—? ''[Mumkhar jumps out of his Mechon and approaches Dunban, taking the Monado and propping it over his shoulder.]'' / '''Dunban''': Mumkhar! I thought it might be, but...''you're'' to blame for all this?! / '''Mumkhar''': ''[stopping in front of him]'' I can't tell you how ''badly'' I've wanted this sword. ''[turning to Shulk]'' Has this ''puny boy'' even figured out how it works yet?}}</ref> Metal Face suddenly appears and attacks, it's operator revealed to be Mumkhar. After defeating him, Egil, the leader of Mechonis and operator of a powerful Mechon, appears to intervene.<ref>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]|scene=|level=Valak Mountains|quote='''Shulk''': It's not...like the other Mechon. / '''Egil''': You are right, Heir to the Monado. This is the strongest Face ever built, controlled by me, Egil—leader of Mechonis, and agent of Meyneth. / '''Shulk''': Leader of Mechonis? So ''you're'' the one who controls the Mechon. / '''Egil''': I am he. We fight to free the world from the tyranny of the Bionis.}}</ref> The three Mechon retreat to Galahad Fortress. On the way to the fortress, the party fights Mumkhar again, finally killing him.
 
 
At the end of the fortress, the party fights against both Fiora and Egil's Mechon. Before Egil can eliminate the party, the person controlling Fiora intervenes, causing an explosion. Shulk jumps after Fiora's falling Mechon as the others are separated.<ref name="fortress fall">{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]|scene=|level=Galahad Fortress|quote='''Shulk''': Fiora! / '''Reyn''': Shulk! No! ''[...]'' / '''Egil''': The power of that Face... No. That is ''not'' possible. It cannot be!}}</ref> Egil escapes, the power of Nemesis Face troubling him.<ref name="fortress fall"/>
 
 
Shulk wakes up on the Mechonis' Fallen Arm and finds Fiora, whom he rescues from the wreckage of her Mechon. Shulk manages to revive Fiora,<ref>{{cite video game | title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]| date=1 September 2011|platform=[[Wii]]|scene=|level=Fallen Arm|quote=''[Shulk lays the unconscious Fiora against a piece of debris. Shulk tries to help Fiora drink the clean water he'd obtained earlier to try to wake her up. However, it apparently doesn't work. Shulk then tries a mouth-to-mouth with the water in order to revive her. As soon as he's done, Fiora opens her eyes.]'' '''Shulk''': Fiora. You're awake. Uh...do you remember? My name is Shu- ''[Fiora puts her hand on Shulk's cheek, and he looks at her expression of content with surprise.]'' / '''Fiora''': I can't believe it. My first kiss. / '''Shulk''': ''[relieved]'' You do remember me! Fiora! / '''Fiora''': ''[nods]'' Of course I do, Shulk. ''[The two embrace.]''}}</ref> and learns that another personality had taken over her actions until falling from the fortress.<ref>{{cite video game | title=Xenoblade Chronicles|developer=[[Monolith Soft]]|publisher=[[Nintendo]]| date=1 September 2011|platform=[[Wii]]|scene=|level=Fallen Arm|quote='''Fiora''': I...I never forgot you, or the others. / '''Shulk''': Then...why? / '''Fiora''': Because...I wasn't me anymore. I wanted to call out, but I couldn't. ''[...]'' When it happened, when Colony 9 was attacked by the Mechon... ''[...]'' I thought I had died. I felt the Mechon's claw rip through me. I couldn't remember anything. There was no sound, no light, no pain. When I came round, I had the body of a machine. And...it felt like there was someone else ''inside'' me. ''[...]'' '''Shulk''': "Someone else"? You mean the person who was controlling the Mechon you were in? / '''Fiora''': Yes, that voice.}}</ref> The two decide to find the others, finding Sharla and Reyn first. They reunite with Dunban and the others in a village, where they meet the people of Mechonis, the Machina.<ref>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]|scene=|level=Hidden Machina Village|quote='''Linada''': Your surprise is understandable. We are the Machina, the people of the Mechonis.}}</ref> Linada, a doctor, helps Fiora adjust to her new body; while Shulk and the others meet with Miqol, the village leader and father of Egil. Miqol requests them to to kill Egil,<ref>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]|scene=|level=Hidden Machina Village|quote='''Miqol''': Actually, my request is about [Egil] as well. ''[...]'' I want you to kill Egil.}}</ref> saying that Vanea, Egil's sister, will lend them a hand.
 
 
After leaving the Machina village, the party heads off to the Mechonis capitol, Agniratha. During their journey, they fight Jade Face, who is revealed to be Sharla's boyfriend, Gadolt. Surviving an attack that would have surely killed them, the group is met by Vanea. As Vanea wishes for peace between the denizens of the Bionis and Mechonis, she joins the group. At the Mechonis capital of Agniratha, Fiora is temporarily taken over by Meyneth, the goddess of the Mechonis. Shulk and the others learn that the Bionis and Mechonis were once at peace with one another, before the former inexplicably attacked the latter, killing many of the Machina. Understanding Egil's desire for revenge, the group heads for the Meyneth Shrine, where Egil is located.
 
 
After a brutal fight, Egil reactivates the Mechonis, beginning the attack on the Bionis. After entering to the Mechonis Core, Shulk reconciles with Egil, beginning a truce between them. However, Shulk is shot in the back by Dickson, revealing himself to be a "Disciple of Zanza". At this time, Zanza, the god of the Bionis, is revived from Shulk's body and takes the Monado to begin the attack on Mechonis. In the ensuing fight, Fiora loses Meyneth's Monado, which Zanza takes for himself, expelling Meyneth in the process. Egil stays within the Mechonis to give the party enough time to escape, although he is destroyed by Zanza, much to Vanea's dismay.
 
 
With life on the Bionis in chaos, Fiora, Dunban, and the others take Shulk's body with them to escape. As they pass over Sword Valley, Lorithia, a member of the High Entian court, turns out to be another Disciple, turning all High Entia nearby (save for Melia) into Telethia as well. The party fights back, retreating to Colony 6 with Telethia in tow. During this, Shulk has a dream where Alvis speaks to him. Shulk reawakens just in time, using a Monado-esque Machina weapon to fight Zanza's forces. The third and final Disciple is revealed: Alvis. Shulk lets him go, saying that he trusts him.
 
 
The party travels throughout the Bionis, defeating Lorithia and Dickson in the process. The party then finds themselves in what appears to be [[outer space]], where they encounter Zanza, now a god-like monster wielding his Monado along with Meyneth's. Shulk (with the encouragement of Alvis) creates the True Monado, which he uses to destroy Zanza. At this point, Alvis reveals himself as the former "administrative computer of a phase transition experiment facility" in orbit above Earth. He shows Shulk the past, in which Meyneth and Zanza (formerly known as Klaus) accidentally destroyed Earth eons ago, recreating it into the world of the Bionis and Mechonis. When given the role as the new god, Shulk rejects the offer and wishes for a world without gods.
 
 
==Development==
 
{{empty section|date=November 2012}}
 
==Reception and release==
 
{{VG Reviews
 
| MC = 92 out of 100<br/>(based on 58 reviews)<ref name="MC"/>
 
| GR = 92%<br/>(based on 41 reviews)<ref name="GR"/>
 
| agg1 = [[GameStats]]
 
| agg1Score = 9.0 out of 10<br/>(based on 16 reviews)<ref name="gamestats"/>
 
| Edge = 9 out of 10<ref name=Edge/>
 
| EuroG = 9 / 10 (UK)<ref name=EuroG/> <br> 10 / 10 (Sweden)<ref name="MC"/> <br> 9 / 10 (Italy)<ref name="MC"/> <br> 9 / 10 (Portugal)<ref name="MC"/>
 
| IGN = 9 out of 10<ref name=ign/>
 
| Fam = 36 out of 40<ref name=fam/>
 
| G4 = 4.5 out of 5<ref name="MC"/>
 
| GameCrunch = 9.1 out of 10<ref>{{cite web|url=http://gamecrunch.co/2011/08/24/xenoblade-chronicles-review/|title=Xenoblade Chronicles Review – Game Crunch|publisher=[[GameCrunch]]|accessdate=24 August 2011}}</ref>
 
| GamePro = {{rating|5|5}}<ref name="gamepro_xenoblade"/>
 
| GI = 9.5 out of 10<ref name="GR"/>
 
| GMaster = 93%<ref name="GR"/>
 
| GT = 9.3 out of 10<ref name="GR"/>
 
| GTM = 9 out of 10<ref name=GTM>{{cite web|url=http://www.gamestm.co.uk/reviews/xenoblade-chronicles-review/ |title=Xenoblade Chronicles review|work=[[GamesTM]]|date=11 August 2011|accessdate=2011-10-24}}</ref>
 
| GSpot = 9 out of 10<ref name=gamespot/>
 
| NG = 93 out of 100<ref name="MC"/>
 
| NP = 9 out of 10<ref name="GR"/>
 
| NWR = 10 out of 10<ref name="GR"/>
 
| ONM = 92%<ref name=ONM/>
 
| PALGN = 9.5 out of 10<ref name="GR"/>
 
| XPlay = 4.5 out of 5<ref name="MC"/>
 
<!-- Custom reviewers -->
 
| rev1 = [[Digital Spy]]
 
| rev1Score = {{Rating|5|5}}<ref name=Digitalspy>{{cite web|last=Martin|first=Liam|title='Xenoblade Chronicles' (Wii)|url=http://www.digitalspy.co.uk/gaming/review/a337288/xenoblade-chronicles-wii.html|publisher=[[Digital Spy]]|accessdate=6 September 2011|date=26 August 2011}}</ref>
 
| rev2 = ''[[Gamereactor]]''
 
| rev2Score = 9 out of 10<ref name=Greact>[http://www.gamereactor.se/recensioner/28556/Xenoblade+Chronicles/ Xenoblade Chronicles – Gamereactor Sverige<!-- Bot generated title -->]</ref>
 
| rev3 = [[Joystiq]]
 
| rev3Score = {{rating|5|5}}<ref name="MC"/>
 
| rev4 = ''[[Metro (British newspaper)|Metro]] [[GameCentral]]''
 
| rev4Score = 9 out of 10<ref name=Metro/>
 
| rev5 = N-Europe
 
| rev5Score = 10 out of 10<ref name=Neurope>{{cite web|url=http://www.n-europe.com/review.php?rid=587 |title=Review: Xenoblade Chronicles |publisher=N-Europe |accessdate=2011-10-24}}{{dead link|date=September 2012}}</ref>
 
| rev6 = [[Nintendojo]]
 
| rev6Score = 10 out of 10<ref name=Nintendojo>{{cite web|last=Byrne|first=Katharine|title=Xenoblade Chronicles Review: The greatest RPG on Wii? You bet your Monado socks it is|url=http://www.nintendojo.com/reviews/xenoblade-chronicles-review|publisher=[[Nintendojo]]|accessdate=6 September 2011|date=24 August 2011}}</ref>
 
| rev7 = [[RPGamer]]
 
| rev7Score = 5 out of 5<ref name="rpgamer_xenoblade"/>
 
| rev8 = Cubed³
 
| rev8Score = 10 out of 10<ref name=Cubed3/>
 
| rev9 = GamesBeat
 
| rev9Score = 82/100<ref name="GamesBeat"/>
 
| award1 = [[Game of the Year]]
 
| award1Pub = ''Slant''
 
| award2 = [[Game of the Year|Best Wii Game]], Editors'&nbsp;Choice
 
| award2Pub = [[GameSpot]]
 
| award3 = Best RPG
 
| award3Pub = [[MMGN]]
 
| award4 = [[Game of the Year]] {{nowrap|(Runner-Up)}}
 
| award4Pub = [[Nintendojo]]
 
| award5 = Wii Game of the Year (Second Place), {{nowrap|[[Game of the Year]] (Honourable Mention)}}
 
| award5Pub = ''Nintendo Life''
 
}}
 
 
''Xenoblade Chronicles'' has received universal acclaim from reviewers, with average aggregate scores of 92% at [[GameRankings]],<ref name="GR">{{cite web |url=http://www.gamerankings.com/wii/960564-xenoblade-chronicles/index.html |title=Xenoblade Chronicles Reviews on GameRankings |accessdate=2012-05-15 |publisher=Game Rankings}}</ref> 92 out of 100 at [[Metacritic]],<ref name="MC">{{cite web |url=http://www.metacritic.com/game/wii/xenoblade-chronicles/critic-reviews |title=Xenoblade Chronicles Reviews on Metacritic |accessdate=2012-05-15 |publisher=Metacritic}}</ref> and 9.0 out of 10 at [[GameStats]].<ref name="gamestats">{{cite web|title=Xenoblade Chronicles|url=http://www.gamestats.com/objects/143/14354769/|publisher=[[GameStats]]|accessdate=21 September 2011}}</ref> As of June 2012, it is currently listed as the third highest-rated game of 2012 at both GameRankings (behind ''[[Journey (2012 video game)|Journey]]'' and ''[[Mass Effect 3]]'')<ref>{{cite web|title=Game List (2012)|url=http://www.gamerankings.com/browse.html?site=&cat=0&year=2012&numrev=0&sort=0&letter=&search=|publisher=[[GameRankings]]|accessdate=16 October 2011}}</ref> and Metacritic (behind ''Mass Effect 3'' ([[Xbox 360]] and [[PlayStation 3]] versions) and ''Beat Sneak Bandit'').<ref>{{cite web|title=Game Releases by Score (2012)|url=http://www.metacritic.com/browse/games/score/metascore/year/all?view=condensed&sort=desc|publisher=[[Metacritic]]|accessdate=2 January 2012}}</ref> GameStats has listed it as the fifth highest-rated game of all time.<ref>{{cite web|title=All Games By GameStats Score|url=http://www.gamestats.com/index/gs/index.html|publisher=[[GameStats]]|accessdate=15 May 2012}}</ref>
 
 
Japanese magazine ''[[Famitsu]]'' awarded the game 9/9/9/9 in its review, totaling 36/40.<ref name=fam>{{cite web|url=http://www.the-magicbox.com/game20100603.shtml |title=International Videogame News |publisher=The Magic Box |accessdate=2011-10-24}}</ref> It was also voted the third most interesting game released in Japan during the first half of 2010 in a survey conducted by ''[[Dengeki]]''.<ref>{{cite web|author=By Ishaan . 18 July 2010 . 3:02&nbsp;pm |url=http://www.siliconera.com/2010/07/18/japanese-gamers-on-the-most-interesting-games-of-2010-so-far/ |title=Japanese Gamers on the Most Interesting Games Of 2010 So Far |publisher=Siliconera |date=18 July 2010 |accessdate=2011-10-24}}</ref>
 
 
[[IGN|IGN UK]] gave the game 9.0 out of 10 stating that "Xenoblade Chronicles is the best Japanese RPG of this generation".<ref name=ign>{{cite web|author= Keza MacDonald |url=http://uk.wii.ign.com/articles/118/1187845p2.html |title=Xenoblade Chronicles Review – Wii Review at IGN |publisher=Uk.wii.ign.com |accessdate=2011-10-24}}</ref> ''[[Metro (British newspaper)|Metro]] [[GameCentral]]'' shared a similar view awarding the game 9 out of 10 and saying in conclusion that Xenoblade is "the best Japanese role-player of the current generation and a big step forwards for the genre in terms of accessibility and ambition".<ref name=Metro>{{cite web|url=http://www.metro.co.uk/tech/games/872234-xenoblade-chronicles-review-european-role |title=Xenoblade Chronicles review |publisher=Metro.co.uk |date=12 August 2011 |accessdate=2011-10-24}}</ref> Cubed³ gave the game 10 out of 10, stating "Monolith Soft’s grand Xenoblade Chronicles has arrived, bringing with it a sterling soundtrack, a phenomenal visual impact, vast amount of customisation, intriguing story and massive value for money."<ref name=Cubed3>{{cite web | url = http://www.cubed3.com/news/15941 | title = Xenoblade Chronicles UK Review | publisher = Cubed³ | date = 15 August 2011 | accessdate = 2011-08-15}}</ref> [[Eurogamer]] gave the game 9 out of 10 stating that "It's a game that invites us to reassess an entire genre, pointing to a bold future while nodding its respect towards the past. It's a towering triumph",<ref name=EuroG>{{cite web|title=Xenoblade Chronicles – Review | url=http://www.eurogamer.net/articles/2011-08-15-xenoblade-chronicles-review?page=2| last=Parkin | first=Simon | date=16 August 2011 | publisher=[[Eurogamer]] | accessdate=16 August 2011}}</ref> and later chose ''Xenoblade Chronicles'' as game of the week.<ref>{{cite web|title=Game of the Week: Xenoblade Chronicles – Article | url=http://www.eurogamer.net/articles/2011-08-19-game-of-the-week-xenoblade-chronicles-article | last=Welsh | first=Oli | date=19 August 2011 | publisher=[[Eurogamer]] | accessdate=20 August 2011}}</ref>
 
 
''[[Edge (magazine)|Edge]]'' said that it's "a glowing comeback for the Japanese RPG" and saying in conclusion that "Xenoblade Chronicles manages to impress, enrich and, best of all, inspire wonder" awarding the game 9 out of 10.<ref name=Edge>{{cite web|title=Xenoblade Chronicles review |url=http://www.next-gen.biz/reviews/xenoblade-chronicles-review?page=2| date=18 August 2011 | publisher=[[Edge (magazine)|Edge]] | accessdate=19 August 2011}}</ref> The ''[[Official Nintendo Magazine]]'' have also praised the game, giving it a score of 92% and calling it, "A genre-reviving blaze of wonder, immense scale and smart design."<ref name=ONM>{{cite web|title=Xenoblade Chronicles review | url=http://www.officialnintendomagazine.co.uk/29690/xenoblade-chronicles-review/ | last=Parkin | first=Simon | date=3 August 2011 | publisher=[[Official Nintendo Magazine]] | accessdate=19 August 2011}}</ref> [[GameSpot]] UK awarded a 9 out of 10 and gave it an Editors' Choice award, saying that it "is a remarkable game" and "drags the JRPG into the 21st century, modernising many of the genre's traits and nailing a pace that outclasses the majority of its peers."<ref name=gamespot>{{cite web|last=Raze |first=Ashton |url=http://uk.gamespot.com/wii/rpg/monadobeginningoftheworld/review.html?tag=summary%3Bread-review&page=2 |title=Xenoblade Chronicles Review, Xenoblade Chronicles Wii Review |publisher=Uk.gamespot.com |date=19 August 2011 |accessdate=2011-10-24}}</ref>
 
 
DualShockers awarded the game a 9.5 out of 10 and praised it as the best Japanese RPG released this generation, writing that ''Xenoblade Chronicles'' is "the perfect 'Don’t worry, I still Love you' signal given by Nintendo to it’s [sic] most hardcore fans, and a strong, resounding 'no' said right in the face of those that advocate the theory that the JRPG genre is dead."<ref name=DualShockers>{{cite web|last=Nelva|first=Giuseppe|title=Review: Xenoblade Chronicles|url=http://www.dualshockers.com/2012/04/06/review-xenoblade-chronicles/|publisher=DualShockers|accessdate=7 September 2011|date=7 September 2011}}</ref> The first review of ''Xenoblade Chronicles'' in North America came from video game website [[Atomix (magazine)|Atomix]], a [[Mexico|Mexican]] website; who awarded it a 9.5, stating that "It does what RPG fans have been asking for years, taking out things like aleatory battles and awarding the player for its actions instead of a punishment." They liked the story but stated that "the best of this game, it's the gameplay." They liked the graphics, considering them on par with HD games if the game was in HD and the music as "gorgeous". However they didn't like the English voice acting very much, strongly recommending to play it on Japanese with subtitles.<ref>{{cite web|url = http://atomix.vg/2011/11/21/resena-xenoblade-chronicles/ |title=Reseña Xenoblade Chronicles |author=Adrian |date=21 November 2011 |accessdate=17 February 2012}}{{dead link|date=September 2012}}</ref> ImpulseGamer awarded the game a score of 9.5 out of 10.<ref>{{cite web|last=Bourke|first=Peter|title=Xenoblade Chronicles|url=http://www.impulsegamer.com/wiixenobladechronicles.html|work=ImpulseGamer|accessdate=6 September 2011}}</ref> Vandal Online gave the game a near-perfect score of 9.9 out of 10.<ref name="MC"/> Gameblog.fr gave it a full 5 out of 5 stars.<ref name="MC"/> ''[[GamePro]]'' gave the game 5 out of 5 stars and stated in conclusion that "it's not just the best RPG of this generation, but one of the best games I've ever played."<ref name="gamepro_xenoblade">{{cite web |url=http://www.gamepro.com/article/reviews/222854/review-xenoblade-chronicles-wii-import/ |title=Xenoblade Chronicles Review from |publisher=GamePro |accessdate=2011-10-24|archiveurl=http://www.webcitation.org/query?url=http://www.gamepro.com/article/reviews/222854/review-xenoblade-chronicles-wii-import/&date=2011-11-30+22:29:51|archivedate=1 December 2011}}</ref> [[RPGamer]] also gave the game 5 out of 5, stating that "while the comparative lack of RPGs means it isn't hard to be one of the best on the system, Xenoblade goes beyond that to be right up there with the best of the console generation as a whole."<ref name="rpgamer_xenoblade">{{cite web|url=http://www.rpgamer.com/games/other/wii/monado/reviews/monadostrev1.html |title=> Staff Review > Xenoblade Chronicles |publisher=RPGamer |accessdate=2011-10-24}}</ref> GamesBeat awarded it an 82/100, saying, "Xenoblade Chronicles is genuinely fun to play. It’s an RPG with an extra-capital G, a gameplay-driven game. That’s a sign of real progress from Monolith Soft, and hopefully promise of even better games to come."<ref name="GamesBeat">{{cite web|last=Smith|first=D.F.|title=Xenoblade Chronicles redeems the Xeno name (review)|url=http://venturebeat.com/2012/04/01/xenoblade-chronicles-review/|accessdate=13 April 2012|date=1 April 2012}}</ref>
 
 
The game has received several awards. In December 2011, GameSpot gave ''Xenoblade Chronicles'' the award for "Best Wii Game" of the year,<ref>{{cite web|title=Best Wii Game|url=http://uk.gamespot.com/best-of-2011-awards/platform-awards/index.html?page=4|publisher=[[GameSpot]]|accessdate=19 December 2011|date=19 December 2011}}</ref> while also being nominated for the "Best RPG" and "[[Game of the Year]]" awards.<ref>{{cite web|title=Xenoblade Chronicles|url=http://uk.gamespot.com/xenoblade-chronicles|publisher=[[GameSpot]]|accessdate=19 December 2011}}</ref> ''[[The Daily Telegraph]]'' also nominated it for the "Game of the Year" award.<ref>{{cite web|title=Telegraph video game awards 2011|url=http://www.telegraph.co.uk/technology/video-games/8974993/Telegraph-video-game-awards-2011.html|work=[[The Daily Telegraph{{!}}The Telegraph]]|accessdate=29 December 2011|date=27 December 2011}}</ref> ''Nintendo Life'' chose it as second place for the "Wii Game of the Year" award and gave it an honourable mention for the overall "Game of the Year" award.<ref>{{cite web|last=Newton|first=James|title=Game of the Year: Nintendo Life Staff Awards 2011|url=http://www.nintendolife.com/news/2011/12/game_of_the_year_nintendo_life_staff_awards_2011|work=Nintendo Life|accessdate=31 December 2011|date=30 December 2011}}</ref> ''Xenoblade'' also won the "Best RPG" award from [[MMGN]]'s Community Game of the Year Polls.<ref>{{cite web|title=Game of the Year 2011 Winners|url=http://ps3.mmgn.com/Articles/Game-of-the-Year-2011-Winners|publisher=[[MMGN]]|accessdate=31 December 2011|date=25 November 2011}}</ref> [[Nintendojo]] chose it as the runner-up for its "Game of the Year" award.<ref>{{cite web|last=Sorice|first=Adam|title=The Best Games Overall of 2011|url=http://www.nintendojo.com/features/specials/the-best-games-overall-of-2011|publisher=[[Nintendojo]]|accessdate=10 January 2012|date=7 January 2012}}</ref> In December 2012, ''Slant'' magazine awarded ''Xenoblade Chronicles'' the 2012 [[Game of the Year]] award.<ref>[http://www.slantmagazine.com/games/feature/the-25-best-video-games-of-2012/339/page_3 The 25 Best Video Games of 2012], ''Slant''</ref>
 
 
==See also==
 
*''[[Xenogears]]''
 
*''[[Xenosaga]]''
 
 
==References==
 
{{reflist|2|refs=
 
 
<ref name=prologue>{{cite video game|title=Xenoblade Chronicles| developer=[[Monolith Soft]]|publisher=[[Nintendo]]|date=1 September 2011|platform=[[Wii]]|scene=Prologue / Battle of Sword Valley|level=|quote='''Shulk (voice-over)''': Long ago, the world was nothing more than an endless sea cloaked in a boundless sky, reaching as far as could possibly be imagined. Then two great titans came into existence. The Bionis and the Mechonis. The titans were locked in a timeless battle. Until at last, only their lifeless corpses remained. ''[...]'' Eons have passed. Now, our world, this vast land stretching across the remains of the Bionis, is under attack by a relentless force known as the Mechon.}}</ref>
 
 
<ref name=prol.1>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]] | scene = Battle of Sword Valley| level = Battle of Sword Valley| quote = '''Dunban''': We may die if we take a stand here. But staying gives us the chance to change our destinies. We have the Monado. With this, the future is ours for the taking!}}</ref>
 
 
<ref name=prol.2>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]]| scene = Battle of Sword Valley| level = Battle of Sword Valley| quote = '''Dunban''': Mumkhar?! What are you doing?! That way is— / '''Mumkhar''': Sorry, brothers! Hate to drop this on you, but it's the Monado they're after. So have fun keeping 'em occupied for me! I'm getting the hell out of here! / '''Dickson''': Mumkhar, you dirty...}}</ref>
 
 
<ref name=prol.3>{{cite video game| title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011 | platform = [[Wii]] | scene = Battle of Sword Valley| level = Battle of Sword Valley| quote = '''Mumkhar''': Those idiots. I'll just come and get the Monado when everything's quietened down a bit. That thing's gonna be mine! ''[...]'' Oh, no! Please—NO!}}</ref>
 
 
<ref name=prol.4>{{cite video game | title = Xenoblade Chronicles| developer = [[Monolith Soft]]| publisher = [[Nintendo]]| date = 1 September 2011| platform = [[Wii]] | scene = Battle of Sword Valley| level = Battle of Sword Valley| quote = '''Dunban''': Vile Mechon! If you think the Homs, the people of Bionis, are just waiting here for you to pick us off, ''you are sorely mistaken!''}}</ref>
 
}}
 
 
==External links==
 
{{Wikiquote|Xenoblade Chronicles#Xenoblade Chronicles (2010)|''Xenoblade Chronicles''}}
 
*[http://www.nintendo.com/games/detail/09LPao0thCWTobgndPH5UTuz4zsz63F4 ''Xenoblade Chronicles''] at Nintendo.com
 
*[http://xenobladechronicles.nintendo.com/ Official Website for North America] {{en icon}}
 
*[http://www.nintendo.co.jp/wii/sx4j/index.html Official Website for Japan] (Japanese)
 
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/xenoblade_chronicles_32583.html Official Website for UK/EU] {{en icon}}
 
*[http://gamesites.nintendo.com.au/xenoblade-chronicles/en_AU/index.php Official Website for Australia] {{en icon}}
 
*[http://xenoblade.gamepedia.com/Xenoblade_Chronicles Xenoblade Chronicles Wiki], an external wiki.
 
*''[http://www.imdb.com/title/tt1710626/ Xenoblade Chronicles]'' at the [[International Movie Database]]
 
 
{{Xenogears}}
 
{{Xenosaga}}
 
{{oprainfall}}
 
 
{{DEFAULTSORT:Xenoblade: Chronicles}}
 
[[Category:2010 video games]]
 
[[Category:Nintendo games]]
 
[[Category:Video games developed in Japan]]
 
[[Category:Wii games]]
 
[[Category:Wii-only games]]
 
[[Category:Wii role-playing games]]
 
[[Category:Open world video games]]
 

Latest revision as of 17:21, 15 February 2020